How to play:

The goal of the game is to break and build walls to block your opponent's circuit and to allow for yours to spread and claim more of the board than theirs.

When a card is played the board will re-evaluate itself and allow for both circuits to spread out in their new environment instantly. Any broken circuits lose power.

You and the AI will take turns playing cards until one of you either runs out of mana or cannot play any cards. The other player will be given the chance to continue playing until they also cannot play any more.

Once both players have either drained all of their mana or can no longer play, the next turn begins and both players regain all their mana plus one.

Once all turns are up the game is over. Make sure you have more tiles than the AI and you will win!

Gems:


These are gems. Gems generate power that flood the board with energy.

Each time a card is played, the power of all gems on the board increases by 1 and their power spreads throughout the board.


Gems spread their power to any open adjacent tiles, and each time their power spreads it loses a little bit of energy. 

When a tile only has 1 power, it will stop and won't supply power to any further tiles.

When the power from both players push against each other, the more powerful circuit will push the other player's back until they become equalized.

If a tile is being supplied equal power by both teams, that tile becomes stalled and will remain inactive until one player pushes the other back.

Walls:

Solid walls are permanent and cannot be broken. These are created using shield cards.

The non-solid walls can be created using wrench cards and broken using bomb cards.

Cards:


This is a card. Cards can either break walls, build barriers, secure blockades or add gems to the board. The type of card is indicated by an icon found on the lower half of the card.

Shield cards create solid walls that cannot be broken.

Wrench cards create barriers that can be broken by bomb cards.

Gem cards can only be placed in a tile that you are already powering, and it will add a second gem to the board for you.

You cannot play cards in "safe zones", which are the darker tiles located at the ends of the board

StatusReleased
PlatformsHTML5
AuthorSam Gates
GenreCard Game
Made withGodot

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